Note: I also tried uploading to YouTube and got the exact same result. Especially noticeable in the full screen version of the video. Password protection is also possible if you make your account a paid plan. The mp4 file that I produce then download plays perfectly clear on my default Windows video player - but when I upload the exact same file to Vimeo - its blurry. The range of the recorded video can be selected from Private Link, which can be accessed only by those who know the URL, public release, and public release only to yourself. The video will be published at the URL displayed at the bottom of the dialog. If you log in to Vimeo in advance and then record, the save dialog will be displayed at the end of recording. If you want to record again, move the cursor to the displayed thumbnail and click 'Create new recording'.Ī confirmation dialog will be displayed, so click 'Delete'. You can work without logging in to Vimeo until screen recording, but after recording, you need to log in to save the file to Vimeo. If you want to record including the screen, select the one you want to share from 'Your full screen', 'Application window' and 'Chrome tab' and click 'Share'.įor example, you can select and record only one of the tabs open in Chrome.ĭuring recording, a dialog will appear stating that you are sharing your screen with Vimeo Record. This is OK if you select the desired recording method from 'Record only screen (Screen)' 'Record only webcam (Camera)' 'Record both (Both)' in the main recording menu and click 'Start recording'. When you click the icon, a menu like this is displayed. Installation is complete when the blue 'V' icon is displayed. Vimeo Record -Screen & Webcam Recorder -Chrome Web Store First, in Google Chrome, go to the 'Vimeo Record' page of the Chrome Web Store. Since the extension has already been released, I actually installed it on Chrome and tried it. If you use the paid option, it is possible to distribute on platforms other than Vimeo. In addition, there seems to be no limit to the capacity and number of videos that can be recorded as long as they are within the capacity specified for each account plan. Since the recorded video is saved on Vimeo, you need to create a Vimeo account to use it. 'Vimeo Record' is a function to record screen & webcam video, and it is provided free of charge as a browser extension for Chrome. Vimeo Launches Free Video Messaging Tool to Empower Remote TeamsĬollaborate better remotely with Vimeo Record Video platform Vimeo has released Vimeo Record, a free video messaging tool that allows you to record and distribute screen and webcam footage. 14:30:00 Review of Chrome extension 'Vimeo Record' that can record and distribute PC screen and webcam images for free
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Primary article: Steam See also: Guild Wars 2 on the Steam store and the Steam FAQ See also: Account#Steam accounts New permanent achievement group Character Adventure Guide, serving as a tutorial in the updated New Player Experience.Completing the meta achievement also rewards Dragon Decade Weapon Pack, granting one Dragon Decade weapon, and the Decade's War Skin cape.Achievements reward Proof of Legend, which can be exchanged to the Ancient Armorsmith for pieces of the Decade's armor.New permanent achievement category, Decade of the Dragons.During the anniversary, every player has the 10th Anniversary Boost effect active. "Jumping" while floating like this will launch the player into the air by activating the player's glider.
Two other adult ghosts identified as Fritz and Danny also took up residence at the Vogue.įritz, a German immigrant, was the Vogue Theatre projectionist for 40 years, and he died of a heart attack in the projection room in the 1980s.ĭanny was a maintenance engineer for Mann Theatres who also worked at the Vogue from time to time. One of the adult ghosts was Miss Elizabeth, the schoolteacher who also died in the fire. The children, Montz said, all died in the 1901 fire at Prospect Elementary. Montz said the Vogue was so active with paranormal occurrences that the ghosts developed relationships with members of the ISPR team. Now, there have been literally thousands of accounts of people who had paranormal experiences there." "When it turned out to be active, it turned into a research center. "When we took over the Vogue, we were intending to use it for offices and a place to do screenings," he said. The Haunting: When ISPR moved into the Vogue Theatre, the team had no idea the property was haunted by nine resident entities, including six children and three adult ghosts, Montz said. Sometimes they are here for revenge, so we deal with the nasty ones, too." Sometimes they stay to protect family members or because they are confused, and they don't realize they are dead. Sometimes they remain behind because they feel that they died too suddenly in their lifetime. "It's a person that remains earthbound because they have issues. "An entity is the technical term for a ghost, and a ghost is a person," Montz said. Montz and his team perform field research to investigate a variety of paranormal activities including entities, hauntings, poltergeists, electronic voice phenomenon and psychic abilities. ISPR was founded in Los Angeles in 1972 and was the first and only professional parapsychological investigative team of its kind. Larry Montz, acquired the property and moved in to set up shop. At that time, the International Society for Paranormal Research, headed by parapsychologist Dr. The movie theater remained in operation until the spring of 1992, when the Vogue closed its doors and was left empty until 1997. In 1901, tragedy struck the four-room schoolhouse, and it burned to the ground killing 25 children and the teacher, Miss Elizabeth. The Prospect Elementary School stood at the site where the Vogue Theatre, which opened in 1936, now stands. The History: In the late 1800s, Hollywood Boulevard was known as Prospect Avenue. Pac-Man.The Hangout: Vogue Theatre, 6675 Hollywood Blvd. Plus, loads of recent additions including the Kid’s Zone, Largest Panoramic Image, Loudest Scream, and Video Games like the World’s Largest Ms. There are classic favorites such as the smallest woman, heaviest man, and most tattooed person. Each themed area has fun challenges, photo ops, videos and exhibits that amaze and inspire. Next, enjoy World-Record Fun at this Hollywood Boulevard attraction! Guests not only explore worldwide feats of human potential, they get to play, dance, drum, jump, throw, and scream their way to the top of the leaderboard. Take unforgettable selfies with your favorite celebrity crushes and take part in a variety of A-list activities, including walking the red carpet, dancing at a pop concert, and getting an up-close look at Hollywood style. Get up close to intricately detailed wax replicas of your favorite celebrities, and then learn surprising, record-breaking facts in an entertaining museum for the whole family.Įnjoy the classic Hollywood experience as you step into the Hollywood Max Museum, the longest-running wax museum in the United States. Combine 2 of Hollywood's hottest attractions with a visit to the Hollywood Wax Museum and the Guinness World Records Museum. I will decline to discuss the rare monster redesign. The core mechanic for Archnemesis was simple: each zone has a hard monster to kill, you can upgrade this monster, upgrading this monster makes it harder and makes it drop more loot. The Dream Furnace is has the first element of high engagement design: "Make mechanics that backpedal a players progress, causing them to repeat the same steps repeatedly". It was mildly tedious to maintain, took a very long time to see any results, and often times your efforts would be wasted, yielding zero results for your time spend. You place an item in the device (a separate inventory on your character, does not take up bag or stash space), it gains experience over time, and you unlock implicits on your items. The Dream Furnace is almost exactly like the Crucible is in Crucible League. It also had The Dream Furnace, Scourge league's version of "high engagement". Scourge was highly rewarding for normal gameplay and high a strong risk-reward combat design. Next up is Scourge league, the second most popular league of the last two years. It also means less fun, and more tediousness. More real life hours spent = more time playing the game = more potential profit for the business. While the system is rewarding, it's what I consider to be the first step of what I'm calling "high engagement design".īasically, to get the rewards from the league mechanic, it requires more real life time to achieve the same results. During the league, all the currency items were not auto-pickup, meaning you spent a lot of time picking up currency on the floor, then a lot of time sitting at a vendor screen purchasing items. In Expedition league, we see the first league where players don't just pick up items off the ground as their reward. We're going to start by going back in time 2ish years with Expedition League and I'm going to try to explain my post's title by examining each league.įor those of you who have been playing this long, you may remember that Expedition is also the "league of nerfs" or "the great balancing." While this doesn't intrinsically impact the conversation, it's worth noting that this league is where Grinding Gear Games decided to continuously "tone down" player power as a whole. Hello everyone, in this post I'm going to try and point out something that I've noticed seen I've been ruminating on why I haven't enjoyed the last 3 leagues. Make sure to talk about your opinions below.Įdit: It was requested that I add a video for people that can't read. Understanding this should help everyone make more informed opinions as new leagues are introduced, but it shouldn't need to be this way. It's clear that the game is changing every league with the addition of new content, and these numbers will continue to be different going forward. Obviously, though, GGG's opinions are opinionated, and they may or may not align with our opinions, which we all share.Įvery league we post these pictures and talk about how GGG is making the game different and it seems that every league GGG doesn't comment on our posts. It seems to me that changing the game could actually impact the player count, but that simply can't be concluded. What they decide to add and update each league has always led to a difference in player count - but unfortunately I can't be sure how much these opinions impact the game from these graphs alone. It's my strong opinion that GGG has opinions about the game they develop, and those opinions impact the game. It's quite clear to me from this graph, as opposed to the other graph, that there were players playing in each of these leagues. New opinions can be formed from this graph, because it shows different information and also uses colorful lines. This graph here shows the raw numbers rather than percentage. This is in stark contrast to the Harvest and Ritual leagues, where the game had changes that made it different. You can quite clearly see the difference in percentages between the Ultimatum league, where the game was different, and the Sanctum league, where the game was also different. linesĪs you can see, it's very clear that this graph shows player numbers as a percentage. I'm posting this in a manner that hides my opinion but makes it very clear where I stand, so you can share my opinion and not need to form an opinion yourself. I've taken the time to form strong opinions on Path of Exile's retention numbers so that you don't have to. Hi Reddit, I am a qualified person with qualifications. The much larger Reserve Bank can be accessed using special keys which are themselves expensive and difficult to acquire. Sovereign nullsec corporations usually therefore respond quickly to attempts on their main banks, if they know about them. (The thief only receives most, rather than all, of the Main Bank to dissuade local inhabitants from looting their own ESS.) All of the ISK stored up to be disbursed to pilots who had been ratting in the system is removed. If the countdown reaches zero and the pilot accessing the ESS has not either left or been removed by enemy action, the accessing pilot then receives tags in their cargohold which can be exchanged for about four-fifths of the value of the Main Bank's contents at any CONCORD station. Linking to the ESS gives the linked pilot a 60-second weapon timer. During the countdown the pilot accessing the Main Bank must remain within 10km of the ESS traveling further away will end the countdown, which must then be restarted from the beginning. This initiates a countdown of six minutes, which is visible to all pilots in the solar system concerned. The Main Bank is accessed by sitting within 10km of the ESS and selecting the 'Link' button which appears over the ESS. Note that, counterintuitively, it is the Main Bank which is the smaller of the two. Note that smartbombs do not work if the smartbomb would hit the beacon, and cynos may not be lit (though capital ships may warp to an ESS).Įach ESS is divided between a small and easily compromised "Main Bank" and a much larger and much more secure "Reserve Bank". Taking a fight outside the ESS in normal MWD ships, or even bubbling the beacon outside (forcing non-nullified ships to land at 0km) are both valid tactics to use the ESS without dealing with ship restrictions. The outside of an ESS provides easily accessible Deadspace in all of sovnull. Ships fitted in this way cannot, however, take advantage of any juicy targets of opportunity found during travel, and they won't be equipped to react if a sustained fight travels beyond the limits of the ESS field.īattleships are the largest hulls which can enter an ESS field, and while within an ESS field battleship pilots do not have to worry about being dropped by capital ships. Since no one in the ESS space can warp or use an MWD, ships designed only for combat at the ESS itself do not need to fit warp scramblers or warp disruptors, which opens additional mid slots for either heavier shields or other EWAR modules. This also means that ships which have bonuses to afterburner velocities, such as ships built by Sansha's Nation, or Tech 3 Cruisers, can have enormous mobility advantages over other ships. However, this knowledge can also be exploited with the use of dualprop ships, or ships fitting both an afterburner and a micro jump drive, as the afterburner can be used to escape the interdiction field, and then the microwarp or micro jump drive can then be activated outside the field to gain an enormous range advantage over anyone else using an afterburner alone. This gives an advantage either in combat or in escaping to ships fitted with either an afterburner, or both an afterburner and a MWD ("dualprop"). The ESS space restricts mobility, as an afterburner is the only useful way to increase a ship's speed near an ESS. The fact that anyone entering the ESS field arrives at the same point after activating the deadspace gate gives an advantage in initial positioning to anyone who is already in the ESS space. The ESS space presents a significantly different set of mechanics to normal known-space PvP contexts. Much as in a faction warfare complex, anyone warping into the ESS from the deadspace gate will arrive at the same point in space (next to the ESS tower, in the center of the bubble), with none of the control over arrival distance available in a normal 'warp to' command. Furthermore, as the ESS grid is considered deadspace, it is not possible to warp around inside it, even after leaving the interdiction field. Entering an ESS therefore usually constitutes a significant commitment to holding the field, as all quick methods of leaving are disabled. The gate leads to the physical ESS tower itself, which is surrounded by a 75km-radius Warp Interdiction field which disablesĪs a result, after taking the acceleration gate to enter the ESS, the fastest way to escape is using an afterburner to burn the 75km distance to the field's edge. The beacon is surrounded by a “non-interactable object” which will decloak any ship and is a bit over 100 km in diameter, centered on the beacon itself. At the beacon there is a deadspace acceleration gate, which is restricted to hulls of cruiser, battlecruiser, and battleship size only. The ESS is available as a beacon in space which anyone can warp to. My C drive got full when I was running huge exporting around 4000 images. This is huge work, which means they need to re-write all the base code to improve the performance. There is innovation, but they just don't take advantage of modern CPU and GPU capabilities. I mainly use Photoshop and Lightroom and from computer science point of view, the software is a pile of crap. But people hate this because it just stripe the freedom of choice, however, currently others software does provide one-time license BUT no huge difference. It's all relative so just get the trial and don't wonder what it can To be fair. So far I doubt I'll buy it but I still think AP is a great app! Btw, I like the old tool icons better. It struggles too often and even Adobe CS5 Photoshop does a better job, which I inherited when I bought an old mac. I'd like a better selection tool and refining process. Is that bad? No, not really but it's just not doing anything better than what I use it for. I ran V1 & V2 side by side performing same edits and saw no difference. I haven't yet found any benefit for my normal workflow. The videos of the new features didn't tell me very much so I got the trial. That said when V2 was announced I was curious exactly what was new and if I really needed it regardless of cost. I don't use many of AP features as it's an occasional tool for composite photos via layers. Software of any kind is only beneficial to those who need it- know how to use it, which in itself is a significant consideration. Unlike Affinity's primary competitor, Adobe, users purchase a lifetime license, and no subscriptions are available. There's also Affinity V2 Universal License, which is $99.99 (regularly $169.99) that includes Affinity Designer 2, Affinity Publisher 2, Affinity Photo 2 and all three iPad apps. Affinity Photo 2 for iPad is $11.99 for a limited time (regularly $19.99). It will cost $79.99 following the launch promotional period. The desktop versions are Affinity Photo 2 and costs $40.99 for a limited time. Within Affinity Photo 2, users can target a specific hue range when creating masksĪffinity Photo 2 is available on macOS, Windows and iPad. jxl offers larger dimensions, more channels, improved image quality and more. The format supports lossy and lossless compression, and it's designed to better handle wide color gamut color spaces with high dynamic range. JPEG XL (.jxl) files are becoming more widely supported. Rounding out the major updates is JPEG XL support. With luminosity masking, users can target specific brightness values within their image If you frequently make changes to different layers or use layers to create 'versions' of the same image, a new saved layer state feature lets you quickly review specific types of layers based on color tag, layer type, name and lock status. For example, you can make precise adjustments to just the shadows, only highlights or any luminosity range in between.įor retouchers, band-pass is a type of mask that is focused around edges in an image, which should be helpful for editors who work on different frequency layers. Alongside the hue range mask, Affinity Photo 2 includes the ability to mask specific luminosity ranges. There's a new hue range mask tool, meaning you can create a mask based on a specific color in your image. Texture artists will enjoy the new ability to adjust lighting information baked into normal maps.Īffinity Photo 2 includes non-destructive raw image editingĪffinity Photo 2 also includes Live Masks, a non-destructive mask that updates automatically based on the properties of the underlying image. For example, you can use the non-destructive warp to make an image look natural on a warped page in a magazine or book. While less photo editing for photographers and more for graphic designers, a new live mesh warp feature lets users distort an image or file to match the surface of an underlying template. Serif writes, 'This means separate masks you have created can be maintained non-destructively while creating new masks based on those component parts.' Speaking of masks, you can combine multiple mask layers non-destructively with add, intersect, subtract and XOR operations. On June 14th, the first trailer featuring actual gameplay footage of the game was shown at E3 2015, which was met by generally positive reception (shown below, right). On May 18th, 2015, another teaser trailer was unveiled on YouTube, which garnered more than 1.4 million views and 1,600 comments within the first month (shown below, left). On June 10th, 2014, an extended teaser trailer of Doom was simultaneously unveiled at the Electronic Entertainment Expo (E3) 2014 and on the newly launched official website for the title. On February 19th, 2014, after several rounds of sweeping changes in the development team and the concept for the game, Bethesda Softworks announced its plans to release a multiplayer-only limited alpha of the game for select participants under the revised title Doom. Since the initial announcement, the production of the game has reportedly faced numerous setbacks, with Bethesda Softworks stepping in as the new publisher of the game in 2011. In May 2008, the fourth main installment of Doom was officially announced as being in production by id Software, though without any detailed information on the scheduled release date of the title. On October 12th, 2012, a remake of Doom 3 titled Doom 3: BFG Edition was released. On October 20th, 2005, the motion picture Doom was released. On August 3rd, 2004, Doom 3 was released, which takes place in a separate story arc from the previous titles. On September 30th, 1994, a second installment, Doom II: Hell on Earth, was released. The first title in the Doom series, Doom, was released on December 10, 1993. I've made a custom kernel that enables multitouch on older models - you'll say, even Marek's kernel did that. Delete the old KoboRoot.tgz, then repeat steps 5-6 of the procedure for your OS above. Edit kpg.conf or nf to disable all patches (set patch_enable = `no` for every patch).Ģ. To return your ereader to its original unpatched state:ġ. patch32lsb -p nf -i libnickel.so.1.0.0 -o usr/local/Kobo/libnickel.so.1.0.0 Put patch32lsb, libnickel.so.1.0.0, and nf together in the current directory and run the following commands: Edit nf to: enable the patches you want (set patch_enable = `yes`) and disable the patches you don't want (set patch_enable = `no`) change the replacement values for the patches to suit your preferences.ĥ. Download Attachment 118084 attached and extract nf.Ĥ. Unzip -p kobo-update-3.1.1.zip KoboRoot.tgz | tar xz -strip-components=4. You can use the following command to do this: Extract libnickel.so.1.0.0 only (ignore the other files). Inside KoboRoot.tgz is a file usr/local/Kobo/libnickel.so.1.0.0. Inside kobo-update-3.1.1.zip is a tar archive KoboRoot.tgz. Download Attachment 118085 attached, extract patch32lsb.c, and compile with the following command (there should be no errors or warnings):Ģ. Once unplugged the ereader will update and restart.ġ. If there are no problems then a file KoboRoot.tgz will be created. Put kpg.exe, libnickel.so.1.0.0, and the edited kpg.conf together in the same directory and run kpg.exe.Ħ. Edit kpg.conf to: enable the patches you want (set patch_enable = `yes`) and disable the patches you don't want (set patch_enable = `no`) change the replacement values for the patches to suit your preferences.ĥ. Download Attachment 118083 attached and extract kpg.conf.Ĥ. Extract libnickel.so.1.0.0 only (ignore the other files).ģ. Extract kpg.exe only (ignore the other files).Ģ. Download mz_koboreaderpatch_11.exe (self-extracting archive) from. Windows (or other OS using a Windows emulator):ġ. These patches work only for this specific firmware version and no other. Make sure your Kobo ereader is running firmware version 3.1.1 (761b066420). Xtra Note: I couldn't make "Image writer" to work on WinXP, so I used RMPrepUSB.ġ. After that you can uninstall Tolino reader. Note 2: You need Tolino reader to connect to PC, so before uninstalling it, as embryo advised get program "Auto Mount Your SD Card". Note 1: Alreader which comes with the Android image above is outdated, newest one you can get from here: To connect AndroKoboGlo to PC you will need a driver - get it from here: įor driver installation in Windows 8 fxp33 advised to do the following:Ĭlick the : 2_vendor_id.bat before doing 3_install_su.bat If you do not like blinking LED, switch it off as per instructions from here: Insert there your SD card with Android image into KoboGlo. Remove SD card from KoboGlo and put it into safe place. Switch off your Kobo Glo and open it as per instructions from here: If your card is bigger than 2GB, you can expand partition which is Fat32 to fill all your card space with this program: Insert blank SD card into card reader and put Android image to your card. SN=KBN647095B46990 ACTION=add /usr/local/Kobo/udev/usbĭownload the working Android image from this post: Ultimately, it would be good to put it behind a key (although a script to enable WiFi with a button would be a higher priority IMV.) It could be added to startup, in the way Craig outlines, so that a restart syncs, or run through telnet. The below (complete kludge of a) script mimics the USB trigger. If you add content via ftp, it is good to refresh the database to show it without having to to plug in and remove the USB, which triggers the necessary SQLite sync. Works great but i need a script to update the sqllite database without connecting the usb-cable after transfer books via ftp. I installed ftp/telnet on firmware 3.0.0.1 to transfer books via wifi-ftp. It would certainly be a shame to drop this beautiful new pickup into the bass with the existing wiring, so I put together a wiring kit with some nice quality, tight tolerance CTS 'TVT' 250k pots, Gavitt 22AWG wire, a Pure Tone jack socket and a Mustard style. But to me that felt a shame to fit another 6 string guitar pickup rather than a specific bass model pickup designed for these short scale models, so I gave the McNelly a whirl! By the sounds of people's demos online, this a cool sounding upgrade to make. So still a guitar pickup rather than a bass pickup, but due to the rail magnets they didn't have to worry about pole piece spacing, and they're a high output pickup so just about managed the bass response too. But more than that, this is a specifically designed bass pickup with a nice high output that produces overall fatness along with great clarity which will transform a Bronco or Musicmaster bass.Ī common, simple mod many Bronco players carried out at the time of taking on this project in 2018 was to install a Seymour Duncan Hot Rail Strat Pickup. This is a 'drop in' replacement in terms of size and mount, so still sized like a strat single coil that the Bronco has from the factory and uses the same pickguard mount so you won't have to reach for a router make a new pickguard. This pickup features double pole pieces and a chunky wind and a baseplate, achieving an output/DCR of around 10.5k. I couldn't help myself as I'm always up for a good project, so I contacted Tim at McNelly Pickups to ask about options for these and luckily for me, he does indeed make a specific upgrade pickup! This pickup was originally designed for the Musicmaster, but as that shares the same pickup footprint, it is also the same sizing and mounting for the Bronco bass. That's mostly down to it's standard Strat (6 pole!) guitar pickup installed as standard, and the usual Indonesian Squier low quality wiring components. Although out the box it does do the job nicely, you can't help but feel there is some room for improvement, in particular it's plugged in tone. Obviously at that price point it's clear these are just 'box shifters' for the factory and selling dealer, so it's in need of a good set-up, but most musicians accept that and are happy to carry out that kind of work. Although an incredibly simple configuration, the classic 'student model' 50s Fender looks, manageable body size, comfy neck and surprisingly good overall build quality for it's £150 ish price point is such a winner. Although models like the Ibanez Talman short scale bass were jam packed with great specs, the bulkier body and much chunkier neck on that particular bass meant that the Squier Bronco soon won our hearts. We did recall that she realy didn't like picking that one up though due to the size, being a 'full' scale P bass at 34", so perhaps a short scale would be the way to go.Īfter a quick scan online at short scale models on a budget, I had a few in mind but in an effort to try a few to see which suit best, we headed to one of the local Birmingham guitar shops. My wife recently expressed an interest in learning bass, and like many of us, I certainly couldn't turn down an opportunity to hunt for new gear! There has been a bass in our home before, in the form of a beautiful Shoreline Gold Squier PJ bass which was a lovely thing but was sadly sold during a cull. If you have an old config and you want to generate a new config having non pre-existingĬonfigurations set to the default value you can issue a $ make alldefconfig Theġ (KERN_ALERT) action must be taken immediatelyĥ (KERN_NOTICE) normal but significant condition It canĪlso be changed with klogd or other programs. This is the most trivial thing and yet I forget it every single time loglevel= All Kernel Messages with a loglevel smaller than theĬonsole loglevel will be printed to the console. Makefile has some rules just for generating that $ make tags ctags Navigation functionality via ctags or cscope: the linux kernel's If you are like me and use vim as a IDE you would like to have some Particular the things that I keep forgetting. Started /etc/init.d/after.local Compatibility.This post includes a couple of notes about linux kernel debugging, in Starting /etc/init.d/after.local Compatibility. Using the tail command with the -f option prints logs as the file grows: $ tail -f boot.log The tail command is more popular, which prints the last 10 lines of a file to standard output. For instance, less, more, cat, tail, etc. There are a couple of commands we can use to view log files. Most Linux log files are located under the /var/log directory and subdirectories: $ ls /var/logĪlternatives.log btmp journal ntp README wpa_supplicant.logĪudit faillog krb5 pk_backend_zypp snapper.logīoot.log hp lastlog pk_backend_zypp-1 tuned Xorg.0.log.old Jul 15 15:00:47 linux-d2jt bluetoothd: Exit Jul 15 15:00:47 linux-d2jt bluetoothd: Stopping SDP server Jul 15 15:00:47 linux-d2jt bluetoothd: Terminating Jul 15 13:48:38 linux-d2jt bluetoothd: Bluetooth management interface 1.6 initialized Jul 15 13:48:38 linux-d2jt bluetoothd: Starting SDP server Jul 15 13:48:37 linux-d2jt bluetoothd: Bluetooth daemon 5.23 Moreover, to view logs for the specific service, we can use the -u option with the service name: $ journalctl -u rvice Jul 15 13:47:49 linux-d2jt kernel: e820: BIOS-provided physical RAM map: Jul 15 13:47:49 linux-d2jt kernel: Disabled fast string operations Jul 15 13:47:49 linux-d2jt kernel: Command line: BOOT_IMAGE=/boot/vmlinuz-3.16.6-2-desktop root=UUID=05fa Jul 15 13:47:49 linux-d2jt kernel: Initializing cgroup subsys cpuacct Jul 15 13:47:49 linux-d2jt kernel: Initializing cgroup subsys cpu Jul 15 13:47:49 linux-d2jt kernel: Initializing cgroup subsys cpuset Jul 15 13:47:49 linux-d2jt systemd-journal: Runtime journal is using 4.5M (max allowed 36.3M, trying We can inspect these logs using the journalctl command: $ journalctl The systemd-journal logs are stored as binary files in the /run/log/journal directory. Command line: BOOT_IMAGE=/vmlinuz-3.10.0-1160.31.1.el7.x86_64 root=/dev/mapper/centos-root ro crashkernel=auto rd.lvm.lv=centos/root rd.lvm.lv=centos/swap rhgb quiet LANG=en_US.UTF-8 microcode: microcode updated early to revision 0x21, date = Root access is required to execute the dmesg command. When we use the dmesg command, it interacts with the /dev/kmsg file to display the content of the kernel buffer. The dmesg Linux command is used to control or print the kernel ring buffer to the standard output on the console. The kmsg device is an abstraction for the kernel ring buffer to read and write to it. As everything in Linux is a file, this ring buffer is also a character device file which we can find under the /dev directory named kmsg. All the printk() messages are printed to the kernel ring buffer. |
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